Products related to Rendering:
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The Rendering
A poetry collection that considers climate change and the possibility of wholeness within the Anthropocene. Through a series of experimental poems centered on ecology, Anthony Cody’s The Rendering confronts the history of the Dust Bowl and its residual impacts on our current climate crisis, while acknowledging the complicities of capitalism.These poems grapple with questions of wholeness and annihilation in an Anthropocenic world where the fallout of settler colonialism continues to inflict environmental and cultural devastation.Cody encourages readers to participate in radical acts of refreshing and reimagining the page, poem, collection, and the self, and he invites us to reflect on what lies ahead should our climate continue on its current trajectory toward destruction. These poems consider if wholeness, or a journey toward wholeness, can exist in the Anthropocene. And, if wholeness cannot exist in these times, we are invited to look at our lives and the world through and beyond annihilation.
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Rendering French Realism
Realist novels are usually seen as verisimilar representations of the world, and even when that verisimilitude is critically examined (as it has been by Marxist and feminist critics), the criticism has referred to extra-literary matters, such as bourgeois ideology or defects in the portrayal of women.This book takes as its thesis that the point defining realism is the point at which the processes of representation break down, a sort of black hole of textuality, a rent in the tissue. The author argues that our notions of continuity, of readability, of representability, or our ideas about unity and ideological shift—or even our notions of what is hidden, occulted, or absent—all come from the nineteenth-century realist model itself.Instead of assuming representability, the author argues that we should look at places where the texts do not continue the representationalist model, where there is a sudden falling off, an abyss.Instead of seeing that point as a shortcoming, the author argues that it is equal to the mimetic successes of representation. After an initial chapter dealing with the limits and ruptures of textuality, the book considers the work of Stendhal, from its early state as a precursor to the later realism to La Chartreuse de Parme, which shows how the act of communication for Stendhal is always made of silences, gaps, and interruptions.The author then reads several works of Balzac, showing how he, while setting up the praxes of continuity on which his oeuvre depends, ruptures the works at various strategic points.In a chapter entitled "Romantic Interruptions," works of Nerval and the younger Dumas, seemingly unrelated to the realist project, are shown to be marked by the ideological, representational, and semiotic assumptions that produced Balzac. The book concludes with Flaubert, looking both at how Flaubert incessantly makes things "unfit" and how critics, even the most perspicacious postmodern ones, often try to smooth over the permanent crisis of rupture that is the sign of Flaubert's writing.
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Sappho - A New Rendering
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Real-Time Rendering, Fourth Edition
Real-Time Rendering combines fundamental principles with guidance on the latest techniques to provide a complete reference on three-dimensional interactive computer graphics.It will help you increase speed and improve image quality and learn the features and limitations of acceleration algorithms and graphics APIs.This latest fourth edition has been updated to include a chapter on virtual reality and augmented reality and covers new topics such as visual appearance, global illumination, and curves and curved surfaces. It is for anyone serious about computer graphics who wants to learn about algorithms that create synthetic images fast enough that the viewer can interact with a virtual environment. Reviews"This is the book I recommend to everyone starting out in the industry.Not only is it a great reference on so many topics, each topic is covered in impressive depth with great references for further exploration." — Alex Vlachos, Valve"Real-Time Rendering condenses literally thousands of cutting-edge papers, talks, and blogs into a single, easy-to-read volume presenting today's best practices, open problems, and promising state-of-the-art research.A key reference for beginners and experts!" — Chris Wyman, Principal Research Scientist, NVIDIA "Since it was first published, Real-Time Rendering has been an invaluable companion to anyone who wants to keep up with this dynamic field.It combines rigorous coverage of the fundamentals with up-to-date discussion of the latest techniques.The fourth edition is required reading for anyone serious about computer graphics." — Matt Pharr, co-author of Physically Based Rendering: From Theory to Implementation"I built our rendering engine and my career on what I learned in previous editions of Real-Time Rendering.This new edition is carefully updated to represent the current state of our field, and will remain the first resource I check when tackling a new challenge." — Patrick Cozzi, Principal Graphics Architect, Cesium, and co-editor of OpenGL Insights"Real-Time Rendering is the first book I recommend reading to anyone who wants to learn real-time graphics.All the relevant knowledge in one place, and a joy to read, too!" — Aras Pranckevicius, Unity Technologies About the Cover: The cover shows an example of advanced real-time rendering technology used in the 2018 Star Wars™ short Reflections, which includes real-time ray tracing of reflections and area light shadows computed on the GPU.The short was produced by Epic Games and built in Unreal Engine in collaboration with ILMxLAB and NVIDIA.
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How good is the i5 9600k for video rendering and streaming?
The i5 9600k is a solid processor for video rendering and streaming. With its 6 cores and 6 threads, it can handle multitasking and demanding tasks like video rendering and streaming quite well. However, for more intensive professional video editing and rendering workloads, a higher-end processor with more cores and threads may be more suitable. Overall, the i5 9600k is a good choice for casual video rendering and streaming, but for more demanding tasks, a more powerful processor may be necessary.
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How can performance drops be avoided when streaming, recording, and rendering?
Performance drops when streaming, recording, and rendering can be avoided by ensuring that your computer has sufficient hardware resources, such as a powerful CPU, plenty of RAM, and a dedicated GPU. It's also important to close any unnecessary background applications and processes to free up system resources. Additionally, using a high-speed internet connection and optimizing your streaming and recording settings can help prevent performance drops. Finally, regularly updating your software and drivers, as well as keeping your system clean and free of malware, can also contribute to smoother performance during these tasks.
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Is the GPU-CPU rendering combination slower than just GPU rendering?
The GPU-CPU rendering combination can be slower than just GPU rendering in some cases. This is because the CPU may not be as efficient at handling rendering tasks as the GPU, which is specifically designed for graphics processing. However, in certain scenarios, such as when the CPU is able to handle certain aspects of the rendering process more effectively than the GPU, the combination of both can result in faster overall rendering times. Ultimately, the speed of the GPU-CPU rendering combination will depend on the specific hardware and software being used, as well as the nature of the rendering task.
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Is rendering hard work?
Rendering can be considered hard work due to the technical skills and attention to detail required to produce high-quality results. It involves manipulating complex software and understanding lighting, textures, and camera angles to create realistic images or animations. Additionally, rendering can be time-consuming, especially when working on large or intricate projects that require multiple iterations to achieve the desired outcome. Overall, while rendering can be challenging, the satisfaction of seeing the final product can make the hard work worthwhile for those passionate about the craft.
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Summertime Rendering Volume 1 (Paperback)
Supernatural Anime Of The YearMystery Or Psychological Anime Of The YearBoy Of The YearSupporting Girl Of The YearHearing the news of the passing of his childhood friend Ushio, Shinpei returned to his hometown on the remote island of Hitogashima to attend her funeral.Little does he know that it is the beginning of a summer full of mystery and horror!No one is prepared for the time-twisting adventures ahead that defy life and death!
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Summertime Rendering Volume 2 (Paperback)
Supernatural Anime Of The YearMystery Or Psychological Anime Of The YearBoy Of The YearSupporting Girl Of The YearAfter the tragedy at the Summer Festival, Shinpei started July 22nd for the 4th time!His first priority is to locate Ryunosuke Nagumo. Who is this mysterious lady that could be the key to defeating the Shadows? a
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Summertime Rendering Volume 3 (Paperback)
Supernatural Anime Of The YearMystery Or Psychological Anime Of The YearBoy Of The YearSupporting Girl Of The YearUnlocking Ushio’s message, Shinpei and the others learned about the secrets hiding in the old ward of Sou’s family clinic.Exploring the Hishigata Clinic site, they encounter Sou’s sister Tokiko!Is she a friend or an enemy? A vicious battle with the Shadows is about to start…
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Summertime Rendering Volume 6 (Paperback)
Supernatural Anime Of The YearMystery Or Psychological Anime Of The YearBoy Of The YearSupporting Girl Of The YearShinpei is running out of time, and he must reunite with everyone to prevent Shide from carrying out his destructive plan!The conclusion to the epic summer mystery is finally here!
Price: 22.99 £ | Shipping*: 3.99 £
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Which graphics card is suitable for gaming, 3D rendering, and video rendering?
A suitable graphics card for gaming, 3D rendering, and video rendering would be the NVIDIA GeForce RTX 3080. This high-performance card offers excellent gaming capabilities with its advanced ray tracing and AI features, making it ideal for gaming. Additionally, its powerful CUDA cores and dedicated VRAM make it well-suited for 3D rendering tasks, and its ability to handle large amounts of data makes it a good choice for video rendering as well. Overall, the RTX 3080 is a versatile and powerful graphics card that can handle a wide range of demanding tasks.
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Are the audio and video out of sync after rendering the video?
To determine if the audio and video are out of sync after rendering the video, you can play the rendered video and observe if the audio matches the actions on the screen. If there is a noticeable delay between the audio and video, then they are out of sync. This can happen due to various reasons such as incorrect settings during rendering, issues with the editing software, or hardware limitations. To fix this issue, you may need to adjust the settings or try rendering the video again.
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What is the rendering quality?
Rendering quality refers to the level of detail, clarity, and realism in the final output of a digital image or video. It is determined by factors such as resolution, texture, lighting, shading, and overall visual fidelity. Higher rendering quality results in more lifelike and visually appealing images, while lower rendering quality may appear pixelated, blurry, or lacking in detail. Achieving high rendering quality often requires more computational power and resources to accurately simulate the visual elements of the scene.
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What is used during rendering?
During rendering, a computer program uses the data stored in a 3D model to generate 2D images or animations. This process involves calculating the lighting, shadows, textures, and other visual effects to create a realistic representation of the scene. Rendering also utilizes the computer's graphics processing unit (GPU) to perform complex calculations quickly and efficiently. The final output of the rendering process is a visual representation of the 3D model that can be viewed on a screen or in a digital format.
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